op valoblox script gui top

-- Update GUI local function updateGUI() -- Clear current list for _, child in pairs(frame:GetChildren()) do if child ~= listLayout then child:Destroy() end end

for _, object in pairs(parts) do if object:IsA("BasePart") and object.Value > 0 then table.insert(valuableBlocks, {Part = object, Value = object.Value}) end end

-- Setup GUI local gui = Instance.new("ScreenGui") gui.Name = "ValuableBlocksGUI" gui.Parent = script.Parent -- Assuming script is directly under StarterPlayerScripts or similar

-- LocalScript local Players = game:GetService("Players") local RunService = game:GetService("RunService")

-- Fetch and display valuable blocks local valuableBlocks = getValuableBlocks() for i, block in pairs(valuableBlocks) do if i > 10 then break end -- Show top 10 for example

-- Sort blocks by value table.sort(valuableBlocks, function(a, b) return a.Value > b.Value end)

local listLayout = Instance.new("UIListLayout") listLayout.Parent = frame listLayout.FillDirection = Enum.FillDirection.Vertical

local label = Instance.new("TextLabel") label.Text = block.Part.Name .. " - Value: " .. block.Value label.Size = UDim2.new(1, 0, 0, 20) label.Parent = frame end end

Who We Are

The outsiders predict the Oscars for a change. We are a motley crew of writers, pundits, critics and industry professionals who have decided to crash the party. With so much of the Oscars sucked into the money machine, we thought we’d get back to our roots, away from the publicity churn that decides the awards. This is for the love of the game. 

Script Gui Top — Op Valoblox

-- Update GUI local function updateGUI() -- Clear current list for _, child in pairs(frame:GetChildren()) do if child ~= listLayout then child:Destroy() end end

for _, object in pairs(parts) do if object:IsA("BasePart") and object.Value > 0 then table.insert(valuableBlocks, {Part = object, Value = object.Value}) end end

-- Setup GUI local gui = Instance.new("ScreenGui") gui.Name = "ValuableBlocksGUI" gui.Parent = script.Parent -- Assuming script is directly under StarterPlayerScripts or similar op valoblox script gui top

-- LocalScript local Players = game:GetService("Players") local RunService = game:GetService("RunService")

-- Fetch and display valuable blocks local valuableBlocks = getValuableBlocks() for i, block in pairs(valuableBlocks) do if i > 10 then break end -- Show top 10 for example -- Update GUI local function updateGUI() -- Clear

-- Sort blocks by value table.sort(valuableBlocks, function(a, b) return a.Value > b.Value end)

local listLayout = Instance.new("UIListLayout") listLayout.Parent = frame listLayout.FillDirection = Enum.FillDirection.Vertical 0 then table.insert(valuableBlocks

local label = Instance.new("TextLabel") label.Text = block.Part.Name .. " - Value: " .. block.Value label.Size = UDim2.new(1, 0, 0, 20) label.Parent = frame end end