- Premium features included
- No hidden costs or usage limits
- Scale from startup to enterprise
local BluntConfig = require(script.BluntConfig)
local BluntConfig = {}
-- Implement blunt behavior local isLit = false
local bluntModel = script.Parent local billboardGui = bluntModel.BillboardGui
-- Initialize the blunt billboardGui.Texture = BluntConfig.bluntTexture billboardGui.Color = BluntConfig.bluntColor
BluntConfig.bluntTexture = "texture.png" BluntConfig.bluntColor = Color3.new(1, 1, 1) BluntConfig.smokeParticle = "smoke_particle" BluntConfig.burnRate = 0.5
The Advanced Weed Blunt System is a comprehensive system designed to simulate a weed blunt experience in Roblox. This guide will walk you through setting up and configuring the system, creating effects, scripting behavior, and exploring advanced features.
We work around the clock to assist you. Drop us a message any time,
and we’ll get back to you in seconds!
local BluntConfig = require(script.BluntConfig)
local BluntConfig = {}
-- Implement blunt behavior local isLit = false
local bluntModel = script.Parent local billboardGui = bluntModel.BillboardGui
-- Initialize the blunt billboardGui.Texture = BluntConfig.bluntTexture billboardGui.Color = BluntConfig.bluntColor
BluntConfig.bluntTexture = "texture.png" BluntConfig.bluntColor = Color3.new(1, 1, 1) BluntConfig.smokeParticle = "smoke_particle" BluntConfig.burnRate = 0.5
The Advanced Weed Blunt System is a comprehensive system designed to simulate a weed blunt experience in Roblox. This guide will walk you through setting up and configuring the system, creating effects, scripting behavior, and exploring advanced features.